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Old Nov 05, 2005, 01:05 AM // 01:05   #21
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Thirsty River PUGs are annoying beyond believe. Only 2 or 3 people know what to do while the rest just runs around killing everything that moves without having a clue WTF is going on or what to do. And when you tell them they keep doing what they were doing. ANNOYING >_<
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Old Nov 05, 2005, 01:57 AM // 01:57   #22
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Quote:
Originally Posted by Arathorn5000
You don't like people 'stealing your kills'? What game are you playing?
They are playing guildwars and probaly as a ranger. It is not uncommon for a ranger to get a baddie down to 10%-15% health then have a warrior run up and stand over the kill as if they did it, sometimes delivering the last blow and taking credit for the kill or just standing there as the baddie hits the ground creating the impression they are responsible for the kill. Also when barraging a mob, again as the mob is at 10% life a johnny come lately nuker rains down firestorm or metor giving the visual that they are responsible for the kill.
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Old Nov 05, 2005, 04:21 AM // 04:21   #23
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Pugs for PvE are generally not that bad, though some are. I have been in some very nice ones in the main missions and in the Fissure of Woe. But Pugs in Tombs tend to be either pretty bad or fairly unpleasant.

I think that some of those that hate playing with other people so much (like the person to start this thread) may just be a little lacking when it comes to being tolerant and sociable towards others. Being pleasant yourself will help when trying to find other friendly people, and this will help get you make friends in the game fast too.

But no matter how friendly you are, you will encounter people that are either somewhat deranged, drunk, mentally challenged, or utterly obnoxious in pugs often. If you are in a normal group with some of these, kick them, or ask the leader to kick them. Some easy to spot signs that this is such a player.
"GOGOGO!!!!!"
"nOObs, hehe"
"Look at my t*ts" (or other stuff like that)
"RANGER [or any other profession) YOU TAKE [skill X]" (without asking about that person's build first).
"TAKE WORRIOR/MONK FFS!"
"I wnat tak allz get whep fr lot mony" Or other completely incomprehensible stuff.
"WTF?" (Not 100% accurate, but not a good sign)
"OMFG" (A dead give away)
"All do as I say" (when they did not start the group)
"I am drunk/stoned/high, lol!"
"Me pown you all"
All offensive names
Not saying hello when the rest say hello.

Just get rid of these players, and you will form a fairly good group soon enough. And for the harder missions, ask a friend that knows it to come along if needed. PVE will be more fun that way.

For tombs, send whispers to people asking for someone. But this does not always work. Being polite helps a lot, still. Don't expect others to be polite in return, but do not join or invite those that are not.
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Old Nov 05, 2005, 04:57 AM // 04:57   #24
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"Look at my t*ts" (or other stuff like that)
"WTF?" (Not 100% accurate, but not a good sign)
"OMFG" (A dead give away)


LOL. Hey now, i say that stuff sometimes. LOL. The first one usually just in town before we leave. The second one could mean lots of things. The third one I dont use "F" just "OMG", but only when people do "LEROOOOOOOOOOOOOOY JEEEEEENKINSSSSSS" kinda stuff.
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Old Nov 05, 2005, 05:18 AM // 05:18   #25
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Wtf is this thread even about?
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Old Nov 05, 2005, 05:19 AM // 05:19   #26
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Well, I guess none of these are always a sure sign by themselves ((I know one fellow guildy that says WTF a lot, but he is ok, really), but people that put the F-word in every sentence they use are either trying to be cool too hard or frustrated about something and eager to vent their anger in the game...

And look at my T*ts... oh well, some people find this line amusing after a long time still... And I suppose they must be hilarious, really.
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Old Nov 05, 2005, 06:06 AM // 06:06   #27
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Wait till chapter 2 comes out and everyone is helpful due to everything being new again like when in launched. It will become the same way again after Chapter 2 comes out.

If you want an nice offline break, try Morrowind (elder scrolls 3) or the soon to be released Oblivion (elder scrolls 4).
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Old Nov 05, 2005, 06:18 AM // 06:18   #28
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Quote:
Originally Posted by Roza
And look at my T*ts... oh well, some people find this line amusing after a long time still... And I suppose they must be hilarious, really.
I've neverseen anyone type that, but if they did I think I would laugh now.

....it's all your fault.
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Old Nov 05, 2005, 07:37 AM // 07:37   #29
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This is why you hax the arenanet mainframe and change ur char into a uber godly character that can solo over 55555555 mursaat at the same time with unfused armor :_)
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Old Nov 05, 2005, 08:12 AM // 08:12   #30
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I must admit I'm a bit of a loner when it comes to getting human groups.

Even though the henchies are dumbasses I tend to use them for all common quests. On Galrath and other major quests I found groups, and I always do missions with groups. I guess maybe I should do more common quests with people but I just see it as increasing the time it takes.
For me there are some times when I'm nearly shouting at the henchmen YOU STUPID IDIOT AI WHY ARE YOU RUNNING THAT WAY but there are also times when I get seriously pissed off with human groups.
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Old Nov 05, 2005, 08:16 AM // 08:16   #31
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Quote:
Originally Posted by The Son Of Morgoth
This is why you hax the arenanet mainframe and change ur char into a uber godly character that can solo over 55555555 mursaat at the same time with unfused armor :_)
Haha, I like that word. "unfused"
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Old Nov 05, 2005, 08:50 AM // 08:50   #32
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Quote:
Originally Posted by Flaxx
I hate groups. Seriously i just cant stand having to go around with people or henchies. Its a personal issue that makes it hard for me to enjoy the game and im pissed of with myself for it.
I just hate having other people farting about and stealing kills and saying words and crap like that, while im trying to play. Even the henchies get on my nerves, i always feel like im cheating or something when i us them.
Who else has discovered underlying social issues while playing GW?
Anybody
And here you are, with us, in this forumGROUP.

go play invinci monk if you are such a loner.
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Old Nov 05, 2005, 12:05 PM // 12:05   #33
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I have to say I'm not a fan of PUG's too. I only use it when it's neccasery.

I went to UW last night and I started my own group. I told them first before we go in the strategy how we're gonna do it.
Once there, we had a Leroy Jenkins necro, a leeching nuker, a monk luring the groups, a solo monk (although I asked him if he's a healer monk and he said yes), 1 warrior who didn't know what the hell was happining to him when the black minotaur attacked him and a noob ele who took the quest to early although he claims he completed UW twice.


Needless to say we didn't last long.
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Old Nov 05, 2005, 12:12 PM // 12:12   #34
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Quote:
Originally Posted by Ollj
hencheman own 95% of all PvE players, no matter what location.
hard to find the better 5%, needs patience and diplomacy and good selective criteria.
Meet the 5%
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Old Nov 05, 2005, 01:17 PM // 13:17   #35
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PieXags, could you please change your avatar? After seeing it I felt like eating pumpkin pie so badly, I walked 20 min in the rain to my local grocery store to buy one, and lost my spot for a guildmatch. I'm afraid this might happen again if you don't.
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Old Nov 05, 2005, 05:27 PM // 17:27   #36
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Quote:
Originally Posted by Hot Dead
GW is a MMORPG (massive multiplayer online role playing game)

hmmmm...Anet describes their product as a competitive online role playing game. Its been bunched up over and over again with MMORPGs.

So what does it mean to be one over the other?
And why the sudden change on what a society of gamers have already defined?

This is my take on their rational.

Massive? With districts and instances and small teams it doesnt fell massive. Especially when put next to games that are labeled Massive.

Multiplayer? Of course.
Online? If is online, that implies that its multiplayer. Scratch multiplayer out.

Role Playing Game? I think the whole world needs to rethink what this means.
I was discussing in another thread that, if a player or group of players were interested enough, they could roleplay Gauntlet or Zelda or even Mortal Combat.
If we start labeling them as roleplaying games, maybe some people will bite and roleplay through them.
A game cant make you roleplay.
It can be designed in such a way that roleplaying is fostered.
The best way to insure roleplaying is to control the community of players.
Do to constrictions of early single player rpgs roleplaying meant - story, quest, level up, adjust attributes and buy/earn equipment.
So today, when we have the technology to actually create games that enforce roleplaying, the old association of what a rpg was is still with us.
In this since of the words, GWs is a roleplaying game.
The thing is, GWs does so many things different that maybe its misleading to even place this game in the current inaccurate definition of the words - roleplaying game.

However, in the end, fighting the general understanding of what an rpg is could be counter productive. Especially when your already fighting the general understanding of what an online rpg is.

Competitive? From the ground up.

Arrange what sticks so it sounds good and you get - Competitive Online Role Playing Game.
Although, it would behoove people to understand the game not as a CORPG but instead, a CO(RPG).

Last edited by Goonter; Nov 05, 2005 at 05:56 PM // 17:56..
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Old Nov 05, 2005, 05:43 PM // 17:43   #37
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Quote:
Originally Posted by Hot Dead
GW is a MMORPG (massive multiplayer online role playing game),
It is NOT

dont believe ?
dont team and go out of the town
find me one human player, just one plz
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Old Nov 05, 2005, 05:57 PM // 17:57   #38
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GOGOGO! players are very amusing..hehe...when I'm in a good mood :P
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Old Nov 05, 2005, 06:33 PM // 18:33   #39
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I seem to be the exception to most ppl.
I play mostly in PUGs. Why?

Because I am mostly to be found in ToA or War Camp. In War Camp id do take the henchies sometimes when it seems to be "obnoxous cretin" night
In FoW/UW it's all about team play.

I don't consider myself a NooB in team play at all and know my characters strengths and weaknesses very well, though I am always learning new tricks to improve. The most dramatic learning curve came during the crystal desert part of the game where I first started playing PUGs/ I had always used henchies up to that. It was also where I met the most annotying PUGs. I think I was a typical player for that region at the time. Which meant I was discovering a lot about the game and my char. and really wanting to do well, but not sure if I was doing things right at all times. Shoot, I still make mistakes at times (cast a BiP when a FOE Elemetatlist is about to wail on you as a Nec is a bad thing)

Thing is, the greater majority of the game PUGs have been fun. I feel most comfortable when there is a lot of pre-start chatter...

"Who's our healer?"
"Are you taking this skill or should I take...?"
"**** Will call targets"
"When we 1st spawn, Dont talk to the hero!"
"Hi!"
etc etc etc

I think you have some personal things to deal with socialially, but are like most everyone in that you dont like to be insulted or feel you dont know whats going on. Don't be so personally stressed or I'd worry that you could become one of the folks that give PUGs a bad name with such a self focused approach to GW. This IS a team game.

As for PvP, well thats a different story...
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Old Nov 05, 2005, 06:43 PM // 18:43   #40
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Quote:
Originally Posted by Goonter
Massive? With districts and instances and small teams it doesnt fell massive. Especially when put next to games that are labeled Massive.
Well I'm not aware of any number associated with massive. GW does have towns were people trade, converse, associate with many people. Yes you only party up with a few...but most MMOs have specific party sizes as well.

Quote:
Originally Posted by Goonter
Arrange what sticks so it sounds good and you get - Competitive Online Role Playing Game.
Although, it would behoove people to understand the game not as a CORPG but instead, a CO(RPG).
Has it dawned on anyone that maybe Anet made up the term 'Competitive Online Role Playing Game' as marketing ploy to set themselves apart from the rest of the popular MMOs? I mean seriously... It's a pretty smart way of distinguishing yourself.

Last edited by Dax; Nov 05, 2005 at 06:45 PM // 18:45..
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